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Airchip & Essent

Two client engagements — one launched, one questionnaire

ClientAirchip · LBL / Essent
RoleProduct & Interaction Design
Year2019
StackFintech · UX Research · Interactive
01 · Airchip — designing before the research existed

The pre-research design was built on validated patterns plus a set of stated assumptions. There was no time to research first: the project needed something tangible to put in front of investors for seed funding, and a deck would not do it.

Airchip & Essent — Airchip — designing before the research existed
02 · UX flow variants, validated in the real world

Multiple flow variants were built and put into actual use rather than a lab. Real venues, real queues, real people trying to order a drink.

Airchip & Essent — UX flow variants, validated in the real world
Airchip & Essent — UX flow variants, validated in the real world
03 · Launch — and what the assumptions got wrong

It launched and served more than 50,000 visitors in its first season. It also failed in a specific, instructive way: users arrived primed for vertical catalogue scrolling in the style of Gorillas, and orders skewed hard toward the first two items in every row. The layout was making the choice, not the customer. Covid and a lack of further funding ended it before that could be redesigned.

Airchip & Essent — Launch — and what the assumptions got wrong
Airchip & Essent — Launch — and what the assumptions got wrong
Airchip & Essent — Launch — and what the assumptions got wrong
04 · Essent — day and night

An interactive questionnaire for the energy provider, built with LBL. The visual concept ran on a day and night cycle, with windmill and household visualisations responding to the answers as they were given.

Airchip & Essent — Essent — day and night
Airchip & Essent — Essent — day and night
Airchip & Essent — Essent — day and night
Airchip & Essent — Essent — day and night
Airchip & Essent — Essent — day and night
Airchip & Essent — Essent — day and night